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Courtesy the artist. 

Reworlding: Meanjin Workshop with Troy Innocent

So, you want to imagine a different world? Start with urban play.

This winter you’re invited to join artist and academic Troy Innocent for an immersive role-playing game on the streets of Brisbane CBD as part of the International Symposium on Electronic Art (ISEA).

Starting from King George Square foyer, step out into the inner-city and imagine a Meanjin of the future with the help of your playmates. Along the way, take part in urban role-play encompassing augmented reality, participatory games and sound. Then, return to the Museum for a collective world-building workshop with the artist.

Perfect for families and groups of creative playmakers, you’re invited to assemble your team and re-imagine a Brisbane of tomorrow.

This three-hour workshop includes:

  • Artist-led guided walking tour of Brisbane City.
  • Hands-on augmented reality experience where you will build a map of Meanjin in 2050 using resources collected on your tour.

Reworlding: Meanjin was developed in conversation with the Museum of Brisbane team. The project expands on a previous iteration, Reworlding: Play The World We Want, presented in Naarm/Melbourne by RMIT future play lab during Melbourne Design Week 2023. The game was designed using research provided by Aboriginal Elders, urbanists, designers, artists, policymakers and game makers.

This residency is part of the 29th International Symposium on Electronic Art (ISEA2024).

MoB’s Artist in Residence program is supported by Tim Fairfax AC.

This event has now ended

FAQs

Where do I meet my group on the day?

You will meet a Museum guide beside the green Museum of Brisbane sign in the King George Square foyer of Brisbane City Hall.

What should I bring to the workshop?
  • We recommend bringing a smartphone to enjoy the augmented reality experience.
  • We recommend wearing sunscreen, a hat and comfortable walking shoes.
Is this experience suitable for families?

This experience is suitable for visitors of all ages. Children must be accompanied by an adult.

Is this workshop wheelchair accessible?

This tour will include uneven terrain, staircases and moderate uphill walking and may not be suitable for all wheelchair users.

If you require a tour modification to simplify the route, please contact the Museum of Brisbane reception on (07) 3339 0800 or email bookings@museumofbrisbane.com.au.

Can the weather impact this workshop?

This workshop will go ahead unless you are informed of a cancellation. If there is a severe weather warning, we will notify participants of cancellation and organise an alternative date. If showers or extreme heat are predicted, the tour guide may modify the route and the length of the tour.

Can I take photos during the workshop?
  • Yes, photos are permitted. If you are taking a photo or filming any of our staff members or your fellow tour participants, we request you seek permission first.
  • If you plan on sharing your photos online, don’t forget to tag us @museumofbrisbane or use our hashtag #MuseumofBrisbane.

About Troy Innocent

Dr Troy Innocent (he/they) is an urban play scholar, artist gamemaker and Director of the future play lab at RMIT University in Narrm Melbourne. The lab develops socially engaged and site responsive urban play connecting experimental game design, public space, posthuman methods, and creative technologies. Working with the city as a material, their approach to reworlding develops posthuman methods that reimagine, reconfigure and reconnect with the world. This involves transdisciplinary practices across design, sculpture, animation, sound, light and installation using methods of multiplatform storytelling that connect objects with their environment to build speculative worlds that playfully defamiliarise and disrupt urban life.

These worlds explore connections between language and reality, working with the affect of constructed aesthetic languages that traverse geometric abstraction and digital iconography, learned through play. Innocent has 25 years’ experience in gallery-based exhibitions, symposia and site-specific projects, developing augmented reality games that blend physical objects with digital interfaces to reimagine everyday urban environments in playful ways; situating his work in Aarhus, Melbourne, Bristol, Barcelona, Istanbul, Ogaki, Sydney, Tampere and Hong Kong. They are creator of 64 Ways of Being, an urban adventure platform combining audio walks and mixed realities to situate players in new experiences of place.

Courtesy the artist.